Originally Posted by Maerd
Originally Posted by fallenj
[quote=Tzelanit]
Truthfully I wouldn't want that, getting stuck with one voice actor/actress for a custom character. This would limit character creation with character looking off compared to the way he/she sounds. This happened in fallout 4, you also take away youtubers that roll play the voice of the character.

Specifically for 10 youtubers... well let's imagine the crazy sales in dozens of million copies, so, 100 youtubers for whom it's important they can make an option to voice protagonist on/off with "on" as a default. The rest of the population will happily listen to them voiced. And why are you going to be "stuck"? For example, I like Shadowheart's voice but if I choose her as my protagonist I'll never hear speaking at all, and this is bad.


Youtubers aside, "locked" means we could (theoretically) either have a dozen or so voices if most of the dialogue wasn't fully voice acted or the current four voices when every line needs to be voiced. In a game with so many dialogue lines, it's a massive amount of work to add even one more voice. So we're not getting a gruff dwarf voice, a hammy barbarian voice, a sneaky bastard voice, a pretentious wizard voice etc. We're stuck with the four we have now and I highly doubt we're going to get any more than that if everything needs to be fully voice acted.