Personally, I'm getting a lot of uncanny valley whenever there are close-ups of my character. It's really off-putting. It isn't usually as bad with NPCs.
If there are going to be close-ups, I'd rather they all be from the perspective of my character and never see them from the outside.
I hadn't considered this either. I don't wanna get greedy here, but having multiple options for how the conversation camera is angled would be great.
I'd love to see something like:
-Default (as it stands now)
-Classic (standard world map view with text boxes)
-First-person (which would be amazing)