Originally Posted by LookingforBG
Large battles are ridiculous. I literally fell asleep in the middle of a battle while waiting for enemy actions. This turn-based business and AI is quite frankly atrocious. Like someone said in another thread, small battles are okay in this but as soon as you start to have 7+ enemies the battles just become way too long. If you have the ability and sometimes necessity to save in the middle of battle, you know your battles are too long. Simple. It's pretty bad when the battles are so long that you are literally falling asleep. The large battles are a distraction from the story progression. Make live action an option!

The problem with these threads is that it is basically impossible for them to actually do it with their current engine. You are, in essence, asking them to make a completely new game. It's not useful feedback at all.

Useful feedback would be in the vein of-lower enemy health, remove combatants and increase rewards to compensate, speed up enemy thought and, if necessary, simplify enemy behaviors to do this, etc.

But the RTWP threads have never really had a chance of getting the game to change-it's just not plausible.