Can their jumping distance be toned back a bit? They majestically leap through the air like they have wings and land gracefully no matter the height. Jumps that killed my adventures were landed without a scratch by a very heavy cloven-hoofed monstrosity and that just doesn't feel right.
Jumping in general feels a little 'crouching tiger hidden dragon', where your max height & distance for jumping seem to be rolled into one (eg: 18 STR Character can jump onto a 7 foot wall, 18 feet away - all done from standing).
It turns combat and exploration into almost a weird platformer. It would be nice if taking a long jump away from or trying to jump over someone in combat provoked an AoO (with a chance to prone or something). I dunno - maybe this is just me but it all feels very, very off as is.