If I offered my tabletop RPG players a game where they were all controlled by a vastly superior intelligence and essentially had no free will, I can't see that they would be jumping at the chance to play.
It's bad enough having them play as (reasonably) law-abiding citizens or having a boss or organisation for whom they work. Having the characters literally mind slaves to the GM/mind-flayer's whim would rightly earn me a hard look and revocation of GM screen privileges.
Last edited by Sadurian; 27/10/20 06:04 AM.