Originally Posted by Tuco
Originally Posted by Ixal
Interestingly, the stats of the red dragon, HP, armor class, etc. are exactly like in D&D 5E.
https://www.5esrd.com/gamemastering...s-chromatic/dragon-red/dragon-red-adult/

That you can kill it only shows how broken Larians combat system is (or rather the barrels you are likely using to blow him up).


I don't doubt. I'll take your word for it.
And to be honest I didn't even check the stats nor I attempted personally to fight/kill it, because that's not really the point.
The issue is precisely to have everything "leveled" to your range (leaving aside if the number is sincere or misleading as in this case) and, as I said, I find questionable the very fact that a level number is showed explicitly to begin with.
Also, I'm admittedly being introduced to 5th edition just recently, but as far as I know in past editions monsters in D&D weren't supposed to have "levels" at all, just a vague difficulty rate.


But what does the level number actually effect? The stats are just like in the Monster Manual and there it is a level 17 challenge.
Of course, Larian has inflated the HP of everything they want you to fight by a lot so the dragon with its normal HP will look puny compared to them. And its missing its fire immunity and all other abilities (and not only dragons. Imps should also be fire immune and resistant to a lot more).

But leaving aside the specifics, the OPs general question or observation still stand. At this point of the game there should be no way that the party can fight the dragon and survive. Will Larian really implement things on the map the party can't kill or will they tone down everything so that the party can kill them?

Last edited by Ixal; 27/10/20 02:45 PM.