I think Larian also had console gamers in mind when designing this game, maybe more so than DOS2. Hence all the weird stuff done with DnD5e, cinematic dialogues etc...

BG3 design process in a nutshell: <So, how to we make a game that will loosely satisfy PnP, RPG PC players while staying accessible and fun to console gamers (our main demographic now...).>

I mean, right now the most asked question seems to be: "when will we have controller support?". lol.

Last edited by mr_planescapist; 27/10/20 03:22 PM.