Originally Posted by Frumpkis
Originally Posted by Ben Thunder
Well, it's not supposed to be realistic, it's supposed to be fantastic. If the combat is too slow, they can just make the computers faster. You want good, fun action? You'll need six partymembers. Anything below that, junk it, it's not for you.

Listen, Divnity had 4 party members set at the time, because everyone's graphics cards were really slow and they couldn't handle 2 more characters, it's ok, those were the 2000s. But now we got really good gaming rigs, the studio got enough budget to make an entire animation movie for hollywood, we can afford now 2 more partymembers.


Length of combat was probably the deciding factor in party size, both here and in the DOS series. Larian has a certain type of turn-based combat they want to use, and people are already complaining about how long combat takes with just a party of 4.

Every screen you see is designed for that party and enemy group size, not for a larger group. All that carefully crafted scenery would have to be redesigned to allow larger combat areas for a bigger party and more enemies.




Well, again, these hypotheses can be tested. The engine is already set up for a six person party -- you only need to change a single variable to run six . The code is already part of the engine complete with party formation, place on the UI for the additional NPCs, three NPC banters ect

I found 6 party combat to be more fun because I do more things in combat and I was able to win without DOS tactics. Leave those barrels where they belong -- in Rivelon.

Yes, sometimes the toons did not have a place to stand right away and this led to some comic dances but this really underscores an issue people want to be fixed anyway -- problems with party management. Yes, 6 members made the flaws of the party management system more noticeable. But fixing that would be good for everyone.

The only times I've felt that combat was too long with either 4 or 6 person parties was when the AI took forever to have enemies "plotting their next move". And, again, combat was actually over quicker with a 6 person party.

Try it yourself and see which seems more fun. For me 6 is closer to BG feel.