@Azarielle
And how would that diet impact your health? Surely you must really care for your health and wellbeing if you eat candy 5-6 times a day right.
As for having time I mean I could help you with scheduling and time management and explain the scientific proven benefits of long term vs short term dopamine release and so on but that's up to you. If you are so starved for time perhaps you shouldn't be investing your free time in video games?
I also don't know about the kids dying thing. I'm talking about save scumming and what a developer endorsing something like save scumming tells about their design philosophy.
Hey you sound almost pleasant in this one - that's a first!
I'd actually be very interested in having a personalized schedule of juggling a demanding job, 2 small children, scientific research, all the usual house chores and gaming (yes right now due to some special circumstances I've got more free time than I've had in a decade).
With the little free time I do have, I believe I'm entitled to play games however I see fit save scumming or not. Kids dying obviously refers to Arabella - that outcome for me is quite difficult to accept due to being a mother and having to deal with dishing out bad news to strangers on daily basis. And if you're now gonna suggest I play farming simulators instead I might resort to bad words and name calling just so you know.
As roberthebard said there was a loading screen in BG2 that practically established save scumming, along with the legendary "While your character doesn't have to eat, remember that you do, we don't want to lose any dedicated players".
I think the majority of people here agreed that we do not want (our) save scumming habits to influence dice rolls in any way (who knows maybe when I'm retired I'll want to do an "honor" mode playthrough), on the other side my reloading habits do not affect your immersion and whatnot in any way - can we just leave it at that?