Originally Posted by Sloane Hardtower
Solasta has terrible graphics and is very linear but does 5e right and the fights are more fun. What BG3 could learn from it.
1. Auto-party Jump
2. Dodge, Ready, Reactions and Disengage
3. Self-Built party that still has roleplaying and interaction
4. World map, random encounters, limited camps
5.Rolling For stats. Though I know it throws off balance horribly as people will roll 2000 times for their ideal as many 18s as possible.
6. Unique feats and Subclasses for the setting. Green mage was very fun to play.
7. NO GROUND EFFECTS EVERYWHERE!!!!!


I’d love to see most other of these.
World map I can do without. If the game is designed where it doesn’t need backtracking then I don’t need that.
Rolling is coming.
The game is in the Forgotten Realms. Larian doesn’t need unique feats and subclasses. All of PHB is enough.
I’ve gotten used to the ground effects. I don’t think they are as bad as I did when I started.