Originally Posted by SaurianDruid

There is a bit of abstraction when it comes to moving mechanics in video games, to be fair..

Well, sure, but when toning down on the "abstraction" also contributes to shut down a recurring exploit that is annoying a lot of people, I'd call it a win win.
You have both a game that makes more sense and a system with far less abusable failure points.


Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN