Originally Posted by CMF
Originally Posted by Maximuuus
Originally Posted by CMF
Why can't it be not a pure 5e game and still be another cool Larian game but also epic journey like BG.

The journey is not the mechanics, the journey is the story and trials and tribulations to overcome and feel accomplished at the end.
This statement just shows an internal bias to find reason to not like bg3.


You just forget that everything is a whole.
The mecanics and the gameplay are the journey AND the story.


(Figured I should continue conversation here instead of editing my post after you replied to it for coherency sake as it is out of sequence)

The reason this game is called Baulder's Gate is the lore and location.
D&D player handbooks don't write the books and game stories, they create an interface for the players to interact with a world.

BG1&2 were not even 5e, so because this game isn't 5e is the invalidating feature to make it and BG game then inherently 1&2 were not BG games with that logic.
You could argue that the writing style is different and by that you feel a variance in story telling that makes it unfamiliar to you and offsetting. Like a different author picking up a book after the original stopped a series.
It could be some of the best writing ever, but because it is different that often puts fans off. Like changing an actor mid way in a movie or tv series, or as I said adapting a new writer to tell a story.

That does not make the story better or worse, but the allegiance and bonds that the previous fans had is not the same so they feel betrayed, which I think is what is impacting so many of you. Nostalgia and unfamiliarity in storytelling.

If you guys can get past that, then you may enjoy this, but no one is making you and that is your prerogative and own opinion. Just hope people understand that these are down to subjective opinions and not hardline rules that clearly make something good or bad. Because those are your standards, not a universal standard.


I think you don't understand what I mean.
I'm not talking about the story of BG3 itself because we only have (a part of?) act 1 and because this is an EA. I had issues with the story but I'm confident about it.

I'm talking about Larian's mechanics and designed that don't fit into a serious story at all. I don't care about the new author and I'm fine with a new story whatever it is better or worse.

But no one would write a story in which everything is always on fire as soon as there is a combat, in which you can eat during combats, in which you can dip your weapons in fire, in which explosives barrels are everywhere.
These are only a few exemples of totally optionnal Larian's mechanics that are : 1) not accurate to D&D and it's balance and 2) disrespectfull to the lore because that's NOT how things works in that world.

And that's only a few exemples about combats. Let's talk a bit about exploration now...

Fast travel is actually designed as it is in every random game.
The map design is totally inconsistent (i.e "We can't find the grove, we're searching everywhere and my scouts never came back"... heh, just cross the stream and turn left, this is 500m away your main base).
The bestiary is totally wtf with fire arrows and poison and 150m jumps and 3 attacks/turns and you can go in the underdark as a random level 3 from the surface.

That's still not how it works in D&D and in the FR, which of course are not the same but that match really well together.

That said, I know we're in a video game and of course, things have to suit a video game.
But still for the exemples : fast travel could be designed to be a "travel", not a vulgar TP, the maps could be designed to be consistent in relation to the story, going to the underdark is cool, but not necessary as soon in the game,...
The surfaces are awesome, I think everyone agree about that... but as it is, it's absolutely inconsistent in regard to a story and to D&D.

That's the kind of things I was talking about saying that "everything is a whole".

Many just want an accurate D&D5 game, while I waited for a consistent game as were BG1/2. Other just want a TB game while others waited for a 3D isometric old style game...

I'm not saying everyone has the same opinion... but I agree that BG3 looks far more like a DoS3 that any D&D video game experience I had for many reasons...
The main reason is that D&D and the FR aren't the main material of the game... They're tools.

Last edited by Maximuuus; 28/10/20 05:19 AM.

French Speaking Youtube Channel with a lot of BG3 videos : https://www.youtube.com/c/maximuuus