Originally Posted by kanisatha
Sure. But we've got to be realistic about what a small indie studio can possibly do. Games like Solasta and Realms Beyond (and other recent non-D&D old-school cRPGs like Black Geyser and Alaloth) are being made by really tiny studios. Even Owlcat was extremely small (under 20 people) when they first made P:Km, and only started expanding after receiving good sales of the game upon its release such that they are now somewhat bigger. Tactical Adventures, as I understand it, is making Solasta with 17 people. By contrast, there are over 400 people working on BG3.


Black Geyser is a glimmer of hope that RTwP won't die out... Now that Obsidian packed their stuff and left to play in another sandbox, Owlcat is, I think, the only studio left (other than Black Geyser devs) that is making primarily RTwP cRPGs. (Not sure what system is Alaloth? Seems aRPG-like.) I have some hope for Archetype Entertainment, but for now we have no idea what they're doing, could be a Bethesda-style game for all we know.