They can be dealt with in numerous ways. Just not in the way you pathethic crying bitches play.
Hey there sport, never said I didn't deal with them. Said the mechanic was ridiculous and in no way similar to D&D (as multiple other people have agreed with). It's like a cheesy gag that would've been fun in Divine Divinity but doesn't really fit Baldur's Gate.
A simple look up shows minotaurs have 18 strength - same as Lae'zel had in my game at that point - but the minotaur can basically fly while Lae'zel can only glide. Both distances are too much for tabletop jumping distances (especially from standstill), but the minotaur is comically so, so much so that I was tempted to post it in bug reporting.
Cheers, I only feed a troll once. Enjoy your edge-lording.