Originally Posted by Uncle Lester
Originally Posted by kanisatha
Sure. But we've got to be realistic about what a small indie studio can possibly do. Games like Solasta and Realms Beyond (and other recent non-D&D old-school cRPGs like Black Geyser and Alaloth) are being made by really tiny studios. Even Owlcat was extremely small (under 20 people) when they first made P:Km, and only started expanding after receiving good sales of the game upon its release such that they are now somewhat bigger. Tactical Adventures, as I understand it, is making Solasta with 17 people. By contrast, there are over 400 people working on BG3.


Black Geyser is a glimmer of hope that RTwP won't die out... Now that Obsidian packed their stuff and left to play in another sandbox, Owlcat is, I think, the only studio left (other than Black Geyser devs) that is making primarily RTwP cRPGs. (Not sure what system is Alaloth? Seems aRPG-like.) I have some hope for Archetype Entertainment, but for now we have no idea what they're doing, could be a Bethesda-style game for all we know.

Don't write off Obsidian just yet. They have said (a) RTwP still has a place in cRPGs and that they have not walked away from RTwP; and (b) several of their devs including senior devs remain interested in the PoE franchise and making another game, but they are just burned out from PoE for now and need to go do other things for a bit before returning to a possible future PoE game.