Originally Posted by Firesnakearies
I just think enemies need to be Shoving us just as much, that would make the combat even more tactical as we'd have to really consider whether or not we were in a vulnerable position to be Shoved.

Also, RE: Shield Master, they should just give advantage to Shoves if you have the feat and a shield.


In the game of Solasta, currently in EA too, the IA uses shove and sleep against you on a regular basis.

In the latest patch they took away the "shove" action for the enemies because they found out too many players are dying in Caer Lem, a very vertically build dungeon. They think to allow that in the highest difficult options.

Last edited by _Vic_; 28/10/20 03:23 PM.