Originally Posted by VDA

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If they could find a way to avoid the scenario in DOS2 I explained above

Make enemies enter combat when hit? Seems an easy fix.

Sure, it seems easy to do. That doesn't mean it actually is easy to do. To determine if it is or is not, one would need a detailed and thorough understanding of the source code for the game, which I don't possess (and doubtfully does anyone beside certain Larian employees).