Originally Posted by Baraz

a) Failing to not be controlled by the wounded Mind Flayer was not fun at all. He got up, semi-healed, and did a mind blast cone that wiped my two starting characters. Game over.


The thing here is that Larian is allowing players to make bad decisions. A dangerous Mind Flayer that has just been possessing three people . . . why the heck would you talk to it? That is asking for disaster. Kill it from a distance (preferably right away to free the poor fishermen).

We have been conditioned by other games to 'investigate everything' and 'select every option' but that is NOT the case here in BG3. You really need to think about the situation and make good choices.

Often times in BG3, by the time you get to a dice check . . . it means you have already made some questionable decisions that led up to that point.