I actually avoided all the underdark fights the first play through because it was too hard. I went back in my second play through and better optimized my team and skills and I was able to fight all of those fights without cheesing as some complain. Mostly ranged, but also had one in melee range that kept it occupied as much as possible. Mino's still downed 2 of my allies before I could finish them, but hook horrors were fairly easy with proper damage. The only surface I used was a grease spell on the remaining minotaur that luckily made it fall prone and bought me enough time to help my downed allies for a turn.

As far as the jump slamming by the horrors and minotaurs, it is a little excessive, but it wasn't every round, a few good saving throws and good AC to avoid the charge/knock down damage by the minos helped a lot. Maybe applying an internal cooldown for those skills would reduce the over aggressive use but still allow them to be a threat.

Last edited by CMF; 29/10/20 02:20 AM.