Thats just the natural cycle of games development though is it not? I've been quietly writing a board game for a year or so. Still find lots of silly and annoying issues. Can only imagine how complex that process is with a big disparate team. Specially something this ambitious. Be good to get a hyper polished game now but I think it will come.
Last edited by Topper; 29/10/20 04:27 PM.