Originally Posted by Tuco
Originally Posted by N7Greenfire

So you think there should be no high ground advantage?

I honestly don't give a shit about that specific topic, even if other people seem to care a lot. I don't think advantage on height is the end of the world.
But that's not the point. The point is "Hehe, tabletop stuff is just for try-hards, videogames rule" is not a good argument in general.

P.S. And "disengage on jump" is stupid no matter how you look at it, by the way. You don't have to be a tabletop purist to think so.

Huh?

What you are asking for literally removes complexity and realism from the world.

A goblin occupied ruin is going to have nasty water puddles and various hazards everywhere for instance. Getting rid of that for table top authenticity both makes no logical sense and makes things less complex.