I like the way it's done in Witcher 3 - if you arrive in a settlement at night, people will be asleep and you'll have to meditate as well, if you want to talk to the blacksmith. While that may seem inconvenient at times, it also makes the world feel so much more alive along with dynamic weather.
If you compare the worlds of DAI and Witcher 3 - which one feels more organic to you? And as we know there are some among us who would argue that Witcher is not even an RPG, I for one think it's environment is one of the best examples of how an RPG world should feel like.