Originally Posted by Danielbda
Originally Posted by Abits
Originally Posted by Warlocke

Third person mods are pretty hard. It isn’t enough to just pull the camera out, as it also requires new controls and working with animations. The more sophisticated the game, the harder it is, so such a mod would probably be a nightmare on CP. Not unfeasible, especially if there is a large group dedicated to the project, but still a hassle nonetheless. I still don’t know what CDPR went with that design choice.

CD project red strikes me as a "story character world first" company. Gameplay mechanics seem to be in lower priority for them, and they prefer to put the bulk of their resources into making the story and characters as awesome as they can. Their gameplay is usually minor part of the reason like their games. It was super true for Witcher 1 and 2 and it's also true for Witcher 3. Usually it works in my favour since these are my priorities when I play as well. But this time their choice kinda killed this game for me even though I'm sure the aspects that are usually the strongest in their games will be strong in this one as well.

Well I pray that isn't true for Cyberpunk. I expect a lot from that game, including great FPS gameplay.
I don't think the developers should choose beteween great story and great gameplay. Just go for both.

It's not about choosing, it's about their strengths as developers. gameplay was always their weaker side. but you also can't deny the progress they made even in this aspect. if you think the witcher 3's combat is bad, check out witcher 1 to see what bad combat truly looks like.


Larian's Biggest Oversight, what to do about it, and My personal review of BG3 EA
"74.85% of you stood with the Tieflings, and 25.15% of you sided with Minthara. Good outweighs evil, it seems."