Originally Posted by Abits
Originally Posted by kanisatha
I think many of you wanting to play evil are conflating playing a character in an evil way with the core story of the game having an "evil path" or an evil outcome/ending. Being able to play your character however you want, including as an evil-oriented character, and having this be a rewarding and "fun" experience is one thing, and one I agree ought to be available in the game. But expecting an "evil path" to the main story, including some sort of evil ending, in a game that is set in the Forgotten Realms setting, is highly unrealistic. To put it bluntly, evil is just not going to end up "winning" in a Forgotten Realms game.

But it's not really about it. we already have an outcome in the game as it is right now which is kind of an "evil win". it doesn't matter if in the large scale of things it won't matter much, I doubt the "good path" would matter much either. the problem is not about the outcome, it's about how we get there.

Fair enough. It's just when I see the phrase "evil path," I see it as people demanding an "evil" outcome/ending for the main story. And I just don't see how Larian could deliver such a thing without breaking decades of FR lore.