Originally Posted by OneManArmy
Originally Posted by kanisatha
I think many of you wanting to play evil are conflating playing a character in an evil way with the core story of the game having an "evil path" or an evil outcome/ending. Being able to play your character however you want, including as an evil-oriented character, and having this be a rewarding and "fun" experience is one thing, and one I agree ought to be available in the game. But expecting an "evil path" to the main story, including some sort of evil ending, in a game that is set in the Forgotten Realms setting, is highly unrealistic. To put it bluntly, evil is just not going to end up "winning" in a Forgotten Realms game.


Yes, maybe the story will follow the same path, and the Absolute will be the final boss anyway. I would not say that this is very bad.
But it is obvious that in the "good" and "evil" passage we will have different allies, in the good way it will be Will, different druids and others, in the evil - Minthara who will understand that she was deceived and infected with a tadpole, and perhaps some goblins minions ... There will also be different ways to gather an army and achieve your goal, like in Dragon Age Origin, but even better. This is just a theory.

I hope that the writers of the game will come up with everything much better than we can imagine and make everyone happy. The most important thing is for Larian to keep their promise and make the evil way big and really interesting. How exactly does not matter, the main thing is that Minthara is there. smile And without any tragic moments where she is killed at the end like Viconia please.
This can be interesting since Minthara betrayed Lolth, and then she will be forced to betray the Absolute after learning the truth, except for us she will have no allies and the ability to protect herself and gain power. In this context, she would be an interesting companion even with a good run, if spared when attacking the goblin camp.

Again, I don't think we are necessarily in disagreement here. But I would point out that Larian has only "promised" (if that word is even appropriate here) giving players a viable ability to play their character in an evil way. They have not promised an evil outcome/ending to their main story. Those are two very different and separate things.