Originally Posted by kanisatha
Originally Posted by tyrion85
Originally Posted by kanisatha
But expecting an "evil path" to the main story, including some sort of evil ending, in a game that is set in the Forgotten Realms setting, is highly unrealistic. To put it bluntly, evil is just not going to end up "winning" in a Forgotten Realms game.


I'm sorry, but.. what? Many games set in Forgotten Realms have evil endings, including the original BG duo/trilogy! You could become a literal God of Murder, doesn't get more evil than that, in my book

No, that is NOT an example of an evil ending for a game. Evil-aligned gods have always existed in FR lore. You PC becoming one of those gods is not an example of an evil ending. In BG2, even if your PC becomes Bhaal, nothing changes in the Forgotten Realms, or in the Sword Coast, or in the city of Baldur's Gate, or in the lives of any people. An evil outcome would the area of the game descending into evil, with the lives of ordinary average people being plagued with evil things as the result of the end of the story. Perhaps something along the lines of your evil PC remaining mortal and taking control of Baldur's Gate and the surrounding areas and imposing your evil rule, thereby devastating the city, the area, and its people and turning their lives into abject misery. Such an ending to ToB would've been completely contradictory to FR lore, and that's why WotC would not have been willing to sanction it even as just a player option, one among multiple ending outcomes, for BG2. So to repeat, you as the player could be evil and play the game all through as an evil character right up to the end of the game. But the overall main story "path" and ending are decidedly good.



I am sorry again, but I really have no idea what you are talking about, and I am actively trying to understand. You are using some (to me) very weird definitions of "an example of an evil ending for a game". Again, I am sorry, but you do not get to be an ultimate arbiter of what is or what isn't an evil ending. Becoming a God of Murder IS an evil ending, in the sense that it was intended by the game's creators to BE an evil ending. Here is a video as a refresher: https://www.youtube.com/watch?v=Q8KpbtGhm8s

To quote the video:

Quote

Your tyranny shall be renowned, your strength and guile legendary.
You are the Bhaal-spawn, Lord of Murder, and the mark you have carved upon the Realms shall never fade.


What you are talking about, if I have the liberty to guess since I don't really understand - is the "canon" ending. If that's the case - sure, we can agree on that. But just because one path is considered "canonical", that doesn't mean games don't have alternative endings. There are other FR games like this, NWN2 comes to mind also. But to be perfectly honest - this discussion is pointless to me. There are clearly "evil" paths in D&D games, there are clearly "evil" endings in D&D games, and yes, some (if not all) of these are not "canonical", but that doesn't mean they don't exist. After all, each game, each tabletop session, each campaign is the world on it's own.