Originally Posted by Sludge Khalid
Why bother with loot when you can rob all the merchants like in the other Larian games.

I mean, you’re right. Loots are bad as is, but I’m currently leaning more to say that there’s too much potions & food across the world map
It’s not evenly distributed and some special chests aren’t rewarding.

I mean, because it's not one of the past Larian games where loot could literally materialize out of every crate and every single meaningful item in the game is handplaced?

As in most D&D adaptations (unless Larian fucks things up too badly) by mid game we will easily reach the point where the single right drop at the right moment will be more valuable for the player than anything else in a merchant's inventory.

That aside, I wish they could handle pickpocket in the same way BG2 did: where the vendor has just one or two notable items in his "pockets" and doesn't let you loot his whole inventory.


Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN