What's your end game exactly? Do you have ANY good reason to defend the two aspects criticized here? Which as a quick reminder are respectively:
1) inconsistent representation that leads to an incoherent mismatch between what the game tells and what the game shows
2) unnecessary transparent numbers that feel "gamey" and serve virtually no purpose aside from breaking immersion (and apparently mislead people, too).
1) I don't see that there is a problem with inconsistent representation, because I don't agree idea that once a monster stat block is defined once it cannot be changed.
2) They do feel "gamey", but they serve a purpose to indicate the threat the enemy poses. Particularly to people who never played DnD 5e and don't want to read the Monster Manual to figure out if they should start a fight with a group of monsters.