Originally Posted by Tuco
That aside, I wish they could handle pickpocket in the same way BG2 did: where the vendor has just one or two notable items in his "pockets" and doesn't let you loot his whole inventory.


Looting inventory seems to be harder, i.e. triggering a pickpocket failure than just looting the merchant's gold, so you can buy whatever you want. I can't remember how it worked in DOS2, but I don't think we could pickpocket their gold, just the inventory items.

Just removing merchant gold as a pickpocket item would be a start to fixing the merchant pickpocket issues, which are not the quite same as the "loot too stingy" issues although they're related.

Last edited by Frumpkis; 30/10/20 11:45 PM.