Long story short, I have played ToEE, IWD 1/2, NWN1/2, BG1/2(classic and EE), Pathfinder Kingmaker, Solasta, Dark Sun : Shattered Sands/Wake of the ravager, and tons of other games. By far, BG3 is the game where you fell more useless and your spells fells weaker. "but nwn2", not even nwn2 who destroyed most iconic spells, like animate dead, cloudkill, black tentacles, etc; reached the level of BG3. Why?
- Low level dungeons & kobolds "epic" campaign
- Ludicrous MMO like HP bloat without bloating spells
- Artificial gear dependency.
- Magical items are extremely mundane while powerful spells aren't
- DOS style gimmicky everywhere
- WORST ui to cast spells.
Now point for point
1 - Ridiculous low(4 EA/10 final) lv cap. That lv cap is so low and in a interview, they mentioned that the higher tier spells can't work in video games. Did anyone on that interview even played BG2:SoA and ToB???? This game implemented a lot of high level magic and even epic level magic on HLA. Wish is with very limitations on BG2. Same for stop time. In fact, you can fight enemies that cast stop time on the, before even reaching underdark.
And talking about underdark, an campaign which starts with a mindflayer ship fighting an draconic army and has you on underdark at chapter 1 should't be a low level campaign. You reach the underdark of the nwn1 : hotu on chapter 1 too however, hordes of the underdark expansion starts at lv 15. And the game gives a lot of XP to bumb you to epic level before chapter 2 where you fight dracoliches and mindflayer colonies.
Or you have a low level campaign or you have a epic campaign, you can't have both. Low level campaigns should start in a place like Candlekeep.
2 - HP BLOAT Here is you """epic""" warlock who explored the underdark, escaped an mindflayer spelljammer ship, is at the same level of an adult red dragon(4 ironically) and .... He can't OHK and goblin child with Eldritch Blast buffed by agonizing blast.
Not even NWN2 which removed most powerful WLK invocations like Eldritch Glaive, nerfed most iconic invocations and destroyed the class makes you fell so worthless as a warlock. And BTW, you can mod and fix the invocations with warlock reworked.
BG3 will probably require heavily modding to be more P&P like too.That HP bloat kills most iconic low level spells like sleep. Not only destroys damage spells
3 - Artificial gear dependency.Magic Missile can miss, so is worthless, however, there are an item which doubles this spell damage making it useful. Why not just make it like on P&P??? Magic missile is a spell made to be reliable but low damage output.
4 - Magical items are extremely mundane while powerful spells aren'tYou find so many mundane magical items, but magical spells, not only are inaccessible to the party but also to NPC's.
5 - DOS style gimmicky everywhereThe game is more about environmental puzzles than anything else.
6 - WORST ui to cast spells.Why copy the DOS2 UI?
DOS2 magic system and the vancian magical system used on BG3 are completely different. If you try to "mod" the DOS2 ui to have vancian magical system, you end up with a pouted UI that just doesn't work.
Look to NWN1/2 UI and quick cast menu. Those UI was made with vancian magic system in mind. And can be used to WLK which uses SLA abilities.
![[Linked Image]](https://i.imgur.com/wBixdBY.png)
![[Linked Image]](https://i.imgur.com/GfsDfTL.png)
Or to Dark Sun : Wake of the Ravager
Lastly, an nitpick. Make Eldritch Blast PURPLE. Like how appeared on complete arcane(3.5e) and is known on most 5e artworks
![[Linked Image]](https://i.imgur.com/fAYFEU1.png)
NWN2 casting
The wiki description
"When a warlock cast eldritch blast he created and fired from his hands or implement a purple bolt[1] or beam[3][4] of crackling destructive energy. Like similarly simple spells, eldritch blast could be cast as many times as its caster desired.[3][1][4]"
https://forgottenrealms.fandom.com/wiki/Eldritch_blast