pizza delivery guy....
what sort of skills would that have ingame? <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
None, whatsoever. Except maybe elven stamina. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
*shrug* The beauty of the game is in experimenting with different skills. You can say that Larian designed the game so that classes can use skills from different "paths" -- that's why they're not called class skills but rather paths, IMO.
There are all kinds of hints like "invest some points in enchant weapon" that apply to Survivors and Mages as well. IMO the warrior is the only class who can actually put ONLY points into warrior skills and still finish the game successfully. Just buy a lot of restoration potions, get some good armor, a good weapon and you're all set.
Anyway, the different skills as they are right now are not completely balanced, so that's why you run into problems when you only focus on ones for a specific class (elven sight vs. ranger sight, elven sight obviously is way better). This is a problem that will hopefully be resolved, but I still think that the skill system should be left as it is right now.