In PnP a single fight can take quite a while, but in a video game you can go through a lot of fights pretty quickly.
So I think that cantrips should be adapted to that.
I played a Kineticist in my previous Pathfinder Kingmaker playthrough so I am aware, all I am saying is that Wizards and Sorcerers for example feel very gimped like 90% of the time.
This is completely wrong. There are countless of solo sorc runs on youtube where the player doesn't need to rest scum. And the point of this casters is to cast limited but powerful spells. You can dislike it, but is how they are.
Oh hey Victor is complaining about spells again. Will wonders never cease.
Yep. How dare Victor commiting the ultimate heresy of saying why BG3 has the worst spellcasting ever in a forum which Larian created to collect feedback. Everyone should only praise Larian here. There is nothing wrong with warlocks at lv cap, after exploring underdark and escaping arvenus becoming unable to hit an goblin child at 20m and even if they hit, his eldritch blast is unable to OHK the goblin child. That is so fun and engaging to waste all powerful spells in every encounter and resting after each goblin battle /sarcasm
Not being able to one shot creatures with spells? Shadowheart has a couple that murder goblins or similar easily enough (Necrotic for example) , I just usually don’t waste them on the goblins, though it might make the fights quicker given how easy it is to rest currently.
The UI needs work, plus there’s the annoying (presumably bug) that deselected spells from your quickbar when you click on them sometimes.
So yeah there’s work to be done for sure, think it’s a little early to say it’s the worst though.
My problem is not the lv cap. Is the low lv cap in a "epic" campaign.
You don't fight dragons nor enter on the underdark and do epic things on BG1. It is restricted to BG2.
Or you have a Dungeons & Kobolds game
Or you have a game where the PC's enter the underdark and escape a mindflayer ship.
You can't have both.
And I was talking about Eldritch Blast and adult goblins on P&P has 6 hp. On game, goblin children has 15 hp. 5e is already the slowest edition, not counting 4e which isn't D&D. Why make things even more bloated?