Originally Posted by kanisatha

For me:
A good path in a game is when something fundamentally bad/evil is changed by my PC into something good.
An evil path in a game, then, is when something fundamentally good is changed by my PC into something bad/evil.


Alright, thanks for clarifying - I see the player as the entity fundamentally turned to evil or good. The hero had a choice, and they chose evil. Evil ending. But I understand your criterion now, and interesting learning some more god lore.