Originally Posted by Gaidax
Originally Posted by Maximuuus
what is more powerfull ? (Fire bold)
- 40% chance to OS a goblin and 60% to do 1-6 damage (D&D rules)
- or 0% chance to OS a goblin, but 1D6 damage + burning + surfaces damage ? (Larian).


This - is also firebolt: https://youtu.be/iSGQiFuZ8Kc?t=112

So yeah, surfaces are powerful matey. Sure it's cheese, but I think you need to look at the bigger picture there, than just some shitty goblin.

With your comparison you forgot one small but important detail - to oneshot a goblin at 40% chance in 5e vanilla the spell needs to actually hit - a bit difficulty with AC there. Larian version now is effectively partially unavoidable damage and it's not even 1d6, it's 1d6+1d4+Burning vs 12AC foes. It's a whole lot more of a spell already than in 5e it ever is.


Please this video is totally irrelevant. This is nothing about fire bolt.

I don't forget anything... An average of 4 turns with 40% chances to OS each time or an average of 4 turns without it is not really something that we should talk about.

Originally Posted by Dulany67
Originally Posted by Maximuuus
Originally Posted by Dulany67
Of all the things that will/could/might change, HP bloat won't be one of them.

Why? Because the game would be too easy without it. To fix it being too easy, they would have to change more than they would be willing to change. And frankly, I'm glad they won't. I've played all those games that you mentioned at the beginning, and BG 3 has better combat than all of them. We'll see where this game stacks up with the full release, but of combat I have no doubts.


They should just add "+25% damage to ennemies" instead of giving us a totally strange and custom experience if they want to increase difficulty.
Easier fix than having to balance every spells and skills.

Vic is right, spells sucks too much and combats are really slow because nothing is really efficient. Killing only 1 ennemy/turn/4 character (sometimes two, if luck is with you) is really boring, especially when we're talking about weak ennemies.

Combats would probably be faster with the rules because your damages are more significant on ennemies HP (and OS is a real possibility).

Larian's HP bloat/AC reduction has no significant impact on the flow of combats as proven by some players (see reddit).
If the problem with the original rules is that player see "50% hit chance" too often, just add consistent mecanics instead of changing everything, leading to the huge and bad consequences we all know.

Bonus on attack roll, slight decrease to AC, consistent advantages, use surfaces to create moderate ennemies debuff,... There are many ways and possibilities for combats to be more fluent... But their HP/AC bloat is definitely not one and it has many consequences...

One is that the game is way less tactical because everything rely on (way too) OP mechanics instead of D&D's rules and balance.

We actually don't really have to think in combats because the game is way too "automatic" and our efficiency only depend on Larian's custom rules. Their rules should be tactical possibilities, not THE way to deal with combats.



I'm sorry, but I doubt you see the wholesale changes you're looking for. Changes, yes, but more in the nature of tweaks. Things like disengage, surfaces, aoe arrows, hide as a bonus action, carrying around barrels, and unlimited resting all could see change, but what you (and Victor) are asking for is basically trash fights. You talk about boring combat, but nothing is more boring in TB than trash fights.

People like to point out that Solasta is closer to PnP combat, and I like Solasta, but those devs did basically the same thing by inventing Soraks. Soraks are basically BG3 goblins.


I'm not asking for trash fight, I'm asking for more fluent combats and a better balance between the tactical choices we have to make.
Less HP doesn't necessary mean easier combats.
Games with huge HP bags ennemies are not always harder.

Last edited by Maximuuus; 31/10/20 12:06 PM.

French Speaking Youtube Channel with a lot of BG3 videos : https://www.youtube.com/c/maximuuus