The biggest complaint right now for me is not, is the evil path how I want to play evil, but more that narratively it makes less sense and it is harder to be enticed into playing unless I make a real effort to find it.
I'm pretty sure that is on purpose. Especially when there are other quests that will lead to all the Tieflings (from Khaga) or the Druids (from Zevlor) dead that are much easier to get.
Yeah that may well be the case, but given the request prior to EA to be a little less of a nice guy and the stats that have come out so far, there's a question mark as to whether it is by design or not and even if by design (to be harder to fall into), the fact remains that I am not incentivised to stay on the so called evil plot path.