Originally Posted by Moirnelithe
Guys, they have already admitted in a stream (transcribed somewhere on reddit apparently) that the goblin path will be looked at again. The goblin path the way it is is definitely not the way it's supposed to be. That's why that 75/25 statistic annoyed me so much. It's like they came back on that.


If the distribution between the options to save the tiefling or join the goblins was perfect because every players did 3 PTs, one for each paths, the stats would be 66/33 anyway.

To save the Tielfings you can:
- kill the 3 leaders (which is the first thing the game set you on and probably what most people have done in their first PT)
- sell-out the grove and then betray the goblins/Minthara.

To side with the goblins you can only:
- sell-out the grove and side with Minthara

Going by other games, the actual distribution should be closer to 90/10, regardless of how good the evil path is. People just don't play evil even when they pretend they are evil characters. SWTOR has interesting stats about that. The Empire has the most players (and best stories), but 90% of them play light-sided Imps...when the quests don't always support it.