In 2003, Temple of Elemental Evil came out. In the same year, Hordes of the Underdark (for Neverwinter Nights) also came out. The first game was extremely faithful to the then-current 3.5 ruleset, but was bland and unmemorable. The second game took much greater liberties with the D&D rules, but had much better story, characters, creative and epic adventure designs and locations, music, and other game elements.

Everyone who is in the know about D&D games and the CRPG subgenre says that Temple of Elemental Evil is the most accurate D&D adaptation in a video game. The implementation of MECHANICS is highly praised. But no one ever says that they loved it, or that it's one of their favorite D&D games. Conversely, people still talk about Hordes of the Underdark all the time, and many people remember it well and love it. It's considered the best part of Neverwinter Nights by a wide margin.

I think history repeats itself. Solasta is Temple of Elemental Evil again. Baldur's Gate 3 is Hordes of the Underdark.