I'm curious to see how Larian will do Wild Mages and the Assassin subclasses.
Personally? I want Moon Druids so bad.
At least in a videogame, you don't get scenarios where the assassin player argues with the DM for 10 minutes to determine if that first attack is a surprise or not haha.
Not that I condone arguing with the DM but I can see why this would happen. The current way it's technically set up makes the feature very bad.
I know so many DM's who rule surprise differently than the Rules as Written in the player's handbook because the current ones make no sense.
In current 5e D&D if you are hidden, and fire a bow to start combat, from 300ft away, at a target that can't see you, if the target beats the assassin in initiative they technically aren't surprised even though they still haven't acted in the combat and are taking an arrows to the back.
The current assassin feature at level 3, as it stands, requires way too many things to go right for the player to succeed on what is already a once per fight feature...