Hi everyone, as one of the people that's feeling that the game doesn't feel as baldur's gatey as I would like it to, one of the things that I fondly remember about BGI and II is that they thaught me how to play Dungeons and Dragons LONG before I knew it even existed. I think I was 11 when I played them and later on found about pen and paper.

I don't mean to start a misplaced rant on the subject, but rather point out another argument to have this settled as in 5e, if you could watch de dice, and then have the modifiers added (specially with guidance, which is a random value, not a fixed one as in proficiency) would be more entretaining and DnDey and also clearer on how the system works.

Last edited by Vinobina; 01/11/20 02:20 AM.