Generally I agree but I must say - I’m kinda getting used to it as time goes by. I think post level 4 it may not be as big a deal ( unless damage starts scaling). Adds a bit of excitement to the combat if I had to offer a positive.
I think it should stay but be toned down a bit. There is some balance to this from a game design perspective - if they removed the surface effects completely the goblins would pose very little threat & the developers would be forced to compensate either in larger numbers or more hit point bloat??