Originally Posted by Tulkash01
Originally Posted by fallenj
Ya I want crafting, blacksmith, alchemy, enchanting, gathering, etc. You could craft a homunculus/golem, enchant, make scrolls, & magic weapons if I remember correctly just from the artificer class in 3.5

This went along with warforged since they don't heal by normal means, artificers could patch them up


In D&D 5th edition Warforged can be healed through magic as everyone else can be.


Went back and read the book, originally they were considered living constructs an made from forges. They had aspects of constructs like Immune to poison, sleep effects that cause the sickened condition, and energy drain. Spells that heal health/ability damage only did half. They could be healed via repair metal/stone spells but took damage from spells like heat metal/chill metal, rusting grasp, & repel wood. Did not need to eat, sleep, or breath. Warforged couldn't were armor and came with deposit plating that gave natural armor and spell failure. They also had a light fortification feature that made them 25% resist crits.

I wouldn't be shocked if they healed full, truthfully half of what made warforged probably isn't a think in 5e.