Originally Posted by Flint
As a fanatic map maker is the Divinity 2 map editor compatible with BG3? Can I expect a map editor to be released before the end of Early Acces? I know mod tools most def. aren't according to OP.

Norbyte's tools are: you can unpack game data (and repack it if you must, though it's not necessary to get it working in-game), convert from LSF to XML and back to edit data, and convert between GR2 and Collada to edit models. There's some other stuff his stuff does that I haven't looked at, too.

Maps are something I've never previously looked at (well okay, I have, but the last time was either Oblivion or Fallout 3, so hardly relevant here!), so I have absolutely no idea about any of that. I dare say it may be possible to coerce the DOS2 editor to do something but I suspect it might be a rather protracted exercise in frustration. I honestly haven't a clue what might come of it though.


J'aime le fromage.