My first playthrough I only rested 3 times throughout the entire thing and I missed all of the illithid dialogue stuff. Which is ok I guess, but I would prefer if the game had a proper time cycle and some of that stuff would trigger after a fixed amount of time had passed, rather than being entirely related on when you go to camp. You could then also add exhaustion status effects, for people who go to long without resting, to also encourage going to camp and resting as well.