Originally Posted by Maximuuus


Really ? Interpretation ?


Yes, interpretation. Because your post amounts to telling me I am wrong to feel like I'm in the Forgotten Realms. You compared it to me seeing a cookie and thinking it's a cake

EDIT: My bad, his interpretation. I didn't realize you were a different user when I replied.


Originally Posted by Maximuuus

It's not only about the chosen elements, it's about the size of the map and the integration of those elements... the time you need to travel from a place to another, the fact that goblins can't find the grove even if you litteraly walk for 3min between these 2 locations.
The structure of the map has many consequences on immersion and that's not the only strange things...


This is a gameplay issue. All games are scaled down to some degree in order to facilitate player travel. You can't literally cross Skyrim in the amount of time you can in-game but I don't see people complaining it isn't Elder Scrolls.


Originally Posted by Maximuuus

Maybe I'm wrong, but I never read anywhere that druids were living on the shore completely oustide of forests.


There's an entire domain in the Circle of the Land subclass for coastal druids who specialize in sea travel. Not all druids focus only on forests in the Forgotten Realms.


Originally Posted by Maximuuus

Nor had I ever read than weak characters could survive in the underdark and fight against many great danger there.


Going into the Underdark represents a sharp increase in difficulty in the game already, and 4th level is not weak in DnD. A 4th level character is already a well established local hero.

Also if I wanted to make a campaign in the Underdark for a low level party there is literally no rule against that.


Originally Posted by Maximuuus

Nor that goblins had so many spellcaster in their ranks


Has your DM never thrown a goblin shaman or something at you? Goblins can absolutely take a level in Wizard. They can even be a PC race. Booyahg is their word for magic by the way, which is why the goblin casters have it in their title. It is actually a good example of Larian's attention to detail.


Originally Posted by Maximuuus

Maybe you have a mixture when you play D&D tabletop, I don't know because I don't play TT but please... Don't tell me that it is the feeling you have while reading books. According to me, books and the general lore of the FR are the FR. What you experience in your custom campaign and the interpretation of your DM is not the FR.


Forgotten Realms is a world made for DnD first. The books are extra source material.

Also this is yet again you insisting my view of the setting is wrong and yours is right. Gatekeeping.


Originally Posted by Maximuuus

There are many references in the game and that's awesome, but that's still a custom campaign, not a journey and a travel across the FR. Baldur's Gate 1 and 2 were. BG3 is a cool game in a FR settings.


They didn't directly adapt one of the pre-written DnD campaigns from the books so yes, this is a custom campaign. So were BG1 and BG2 by the way.


Originally Posted by Maximuuus

You may like it or not, I'm glad if you like it... But the inconsistency of the created world is a fact.


The thing is, most of what you said here is wrong about the Forgotten Realms lore. So I am not very impressed by your supposed knowledge and ability to declare what is and is not Forgotten Realms.

Last edited by SaurianDruid; 01/11/20 11:50 PM.