I have no issues with romance in RPGs if its done well, nor with sex scenes, but the important bit there is, "if it is done well." What I mean by this is, the advances by the characters need to feel "natural" for that character. The companions (like real people) should have sexual preferences and if a player falls outside of those preferences, it should be comparatively more difficult for a romance to occur than otherwise would be true. The original Baldur's Gate games did this very well incidentally, where Viconia for example would not romance an elf PC. Obviously, some people are more carefree about sex than others, but if a character is meant to be more carefree about sex, then it should come across in their character and the way romances in BG 3 are currently implemented just doesn't feel this way. I think the cutscenes in BG 3, are not actually the issue at all, the different companions clearly do have different preferences within them, the problem is, how you get there feels like its really poorly implemented and rather than feeling like a relationship which is being developed it feels like all the characters are player sexual. This to me, makes the characters much more shallow than they could otherwise be.