@mrfuji3 : in relation to space between my party members, read my previous post. I was certainly the best prepared player ever ...

There is no resistance to a minautaur jumping 20 feet up onto a tower of the Selune gate, knocking my hidden MC prone, and then doing two automatic hits. RIP in an ambush position behind the Selune gate with the trap activated (that only triggers for me). I did defeat them otherwise (1 dead, 1 KO, Laezel MVP)

But I do note the Jump-prone of death-is-not-automatic (that is good). Dex was probably not used in the roll.

For those who think it is about being noob or ill-prepared :
- I was in a super defensive ambush position, using the Selune gate (closed) and trap (activated), but ironically starting in close quarter combat is easier.
- I cleared the ENTIRE goblin camp on first try ;
- I defeated the Gith patrol when I was level 3 on first try ;
- I defeated the Spectator on first try and surprised (but with one character KO/not dead).

It is not about bad play. Prone = 2 auto hits and not CR 4 nor 5. Otherwise, they have weaknesses and can be defeated on first try.

Last edited by Baraz; 02/11/20 08:37 PM.