Originally Posted by Baraz
I feel my above post is not being really read ... What I describe is really broken *if* you suffer that attack form... if not they are normal minautaurs.

My characters were spaced out all right : they were behind the Selune gate with a whole trap / ambush set-up.
Turned out that it made it much worse (3 attacks with 100% chance to hit player character) than if I had just attacked them outright.

nb : I will send a feedback directly to Larian.

This previous post? If I'm understanding this correctly, instead of the minotaur knocking down all your party members, it knocked down only your player character and attacked them 3 times?

If so, that's exactly the right strategy. You use healing word to get them back up, and still have 3 character's worth of ~full turns before the minotaur gets to act again...

If I'm understanding this incorrectly, and the minotaur still knocked down all your party members, then they just weren't spaced out enough...?

But yes @Baraz, I agree that the Selune gate trap should trigger for the minotaurs. If it doesn't, that's a bug that Larian needs to fix. Your plan was interesting and should have worked; Larian should encourage that type of play.