This previous post? If I'm understanding this correctly, instead of the minotaur knocking down all your party members, it knocked down only your player character and attacked them 3 times?
(...)
The slight 'semantic' misunderstanding here is that I count the damaging jump-make-prone as an attack, which makes three attacks:
- the first (1d6 and prone) that
seemed automatic (prob. uses Str vs Str and not Dex, hence my failure to resist)
- a second 100% hit : 2d12+4
- a third (Charge/Gore 0 feet) 100% hit: 2d8+4 (which, in my case, was also a Crit from being KO).
IMO, just tweaking the jump/prone attack and/or making the Charge attack require 10 feet could adapt the encounter a bit better, but Larian statistics will tell.