Yea, I don't mind the origin character system as long as I can customize the character in the end, like in DOS 2.
That being said, I prefer a protagonist or 'special snowflake' character.
KOTOR, BG1/2, Mass Effect, Dragon Age, etc all felt more impactful as stories than DOS did, to me at least, because I had a much bigger connection with the character (and even companions in some of those), I was playing. In dos 2 I didn't care as much.
So far I have never really felt any sense of urgency in this game to remove the tadpole or really ever gave a shit about the custom character.
Maybe they could fix it by giving us a chance to choose from a couple of background stories with a bit of gameplay like Dragon Age, but honestly I wouldn't count on it.
On the flipside you can always completely make up your characters background in your head to be whatever you want. My guy is going to be a bald ass warrior priest of Sigmar (paladin in game) that out of nowhere wakes up on a different universe, on a nautiloid ship, and now has to take it upon himself to cleanse the lands of anything that is not a human, dwarf or elf
