The second game more closely follows Bioware's modern "blockbuster formula", therefore a "modernized" remake likely wouldn't butcher that much. The first game however would be stripped off its wilderness and downtimes as the majority finds that "boring". Perhaps unless it were remade by Warhorse Studios, who risked "boring" audiences with their landscape / encounter design in Kingdom COme Deliverance just the same, and in turn created one of the most authentic game worlds of this generation rather than a theme park.

Another question is whether Larian's engine supports map design like the originals'. BG3's EA is a pretty compressed affair. There are no open fields as such, you're lead along paths from druid groves to goblin camps to ruins to the Underdark -- with all of those being pretty much right next to one another. I'm curious how Larian's version of the titular city will look like in comparison to the original anyway once we get there.